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you try representing yourself as a decent person when all the kids in the playground with a voice are calling you names!
I have a pretty effective strategy for dealing with name calling. It goes like this:
1. Be aware that my actions have consequences.
2. Don't do anything unless I'm prepared to deal with the consequences.
3. If somebody takes issue with the decisions I make, I say, "I'm sorry you feel that way."
Where LaPierre and the boys could learn from this is simple:
- Gun guys are constantly having to point out that the other side is making emotional arguments, and blaming guns for the crimes of the wielder.
- Knowing the above, they should know not to blame any other entity without investigation. Woops.
Example:
Blaming violent video games.
Why is this a problem?
1. WHAT are we blaming violent video games for? Violent crime is trending down, and has been for a decade plus. What is there to blame violent video games for?
2. Call of Duty is among the most popular and violent video games on the market. The first CoD title launched in 2002, and the game has become a runaway train. During the period of time between the first CoD launch and today, games have only pushed the envelope with regard to graphic violence. If we look at the trends in violent crimes in that span of time, we see... ? Yeah. Decrease.
When confronted with people blaming guns, LaPierre and the gang start pointing fingers elsewhere. Instead, they should be saying, "Crime is DOWN. What are we really talking about, here?" The natural follow up from the other side is "we're talking about mass shootings". Once that line is drawn, we're able to say, "OK. So... we're blaming violent video games and firearms, owned by tens of millions of US citizens, for the actions of these few individuals?" It's an easy road to the conclusion that the amount of evil in the world will never be zero.