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The tactical shooter genre is a sub-genre primarily of first and third-person shooters. They originated in the late 1980s, but were first popularized in the late 1990s with the releases of several successful tactical shooters. The popularity of the genre lasted until a decline in popularity in the late 2000s, as the more arcade-like fast-paced action of shooters such as Call of Duty and Battlefield rose to prominence, and following the discontinuation or reboots of some tactical shooter franchises, and the successes of "arcade-style" action shooters that eschewed traditional genre aspects in favor of cinematic or simpler gameplay. In the mid-to-late 2010s and early 2020s, traditional tactical shooters saw a revitalization following the successes of numerous titles.
Tactical shooters involving military combat in a grounded and realistic setting are also sometimes known as MilSims. Milsims are sometimes referred to as a separate further dividing niche of the tactical shooter sub-genre, where the realism is taken to the extreme through any number of avenues, such as simulation of individual limb damage, more complete ballistics models with ricochet and weapon malfunctions considered, and the exclusion of hypothetical or experimental weaponry, all the while trying to emulate authentic military tactics and procedures.

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