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Need for Speed: ProStreet is a racing video game released in 2007 as the eleventh installment of the Need for Speed series and the sequel to Need for Speed: Carbon. ProStreet took a radical departure from the previous Need for Speed games, as instead of the illegal open-world street racing formula found in the previous games, ProStreet focuses on legal closed-track racing, with the developers saying "street racers are moving off the street and onto the track". It was followed by Need for Speed: Undercover in 2008, which returned to the formula defined by the previous games, but received lukewarm reception, due to its bad gameplay. Need for Speed: ProStreet is generally classified as a "Simcade", a mix of realistic and arcade gameplay.
The Need for Speed franchise would again try with the Simcade genre of racing games, in 2009, with the release of Need for Speed: Shift, developed by Slightly Mad Studios.
ProStreet was the first PlayStation 3 game with DualShock 3 rumble support.

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